Hey all. I’m working with my young daughter to develop her first iOS app on a game she’s always wanted to play but that doesn’t exist. We started with phases of requests/prompts (basic layout then another prompt to add a few features and then another). We then hit our Pro limit and have to wait 3 hours for a reset. I’m just wondering what are people’s opinions on how to structure this to minimise limits and repetition? One big prompt initially with all known features or still working on it in iterations? Conscious I may hit a context window limit eventually too submitted by /u/ConclusionUnique3963
Originally posted by u/ConclusionUnique3963 on r/ClaudeCode
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