Original Reddit post

It feels like they’ve ran out of ideas for rewards and the reward space is quickly being overwhelmed by a new boss every few months. It also feels like we don’t really get big skilling updates besides Sailing and the occasional minigame. The game feels more like boss-rush-only with a dash of skilling content. I’m not sure how to put it into words but think of it like this. If you need 1000 sharks, what are you going to do to get them? Is it a) the skill that lets you fish sharks or b) the boss that drops 100 sharks at a time in a noted form? I’d rather see high level skills that reward more product per hour the higher your skill is. Sailing’s pretty cool but I want more. submitted by /u/Monterey-Jack

Originally posted by u/Monterey-Jack on r/2007scape