Original Reddit post

Mobile UI Scaling and Scaling Settings Changes The mobile client is played across a wide range of screen dimensions - from standard phones to larger tablets. With such variety, along with differing player preferences, many mobile players have asked for greater control over the interface size. In particular, tablet users want to be able to scale down the UI for a more customisable experience. Following your feedback, we’ve now added the ability to reduce the UI scale on the Mobile client. You’ll find that the default value is 400%, as the Mobile Client defaults to high scale. There’s also a magnification cap in place, so the interface never gets too tiny to use. Note: Some devices will see no change when moving through the higher values, as depending on your device, the interface will likely have capped at a lower value. We recommend just moving through the values and see what works best for you. To make the UI scaling interface consistent and easier to use across Mobile and desktop, we’ve updated it to a drop-down rather than slider on the Official Client as well. On fresh install, the UI Scaling is set the same as the Operating System Display Scale, and if you have a different preference, you can adjust it in the drop-drown in the settings. We’ve also added a second option, “Input”, which lets you type in valid numbers from the whole range directly. To do this, you need to long-press on the scaling drop down if on mobile, or right-click on desktop and select the “input” option. FPS Setting Improvements on the Official Client To give players more control over performance, we’ve added separate “Max Foreground FPS” and “Max Background FPS” settings, allowing the game to run at a lower frame rate while not in focus. More Client Changes These changes came with yesterday’s client update, but we thought we’d do a quick ICYMI! Improved behaviour of Audio Sliders so they act more like you’d expect. Previously, having a low Master Volume could result in some audio channels being unintentionally muted. (Android/PC only) Fixed a bug that prevented Anti Aliasing settings appearing on supported devices. submitted by /u/JagexBlossom

Originally posted by u/JagexBlossom on r/OSRSMobile