Original Reddit post

I’m one of the builders behind Tesana, so this is a self-post. I’ve been testing to build a small cozy farm sim game: a top-down RPG loop with NPCs, quests, and basic combat. The core idea was to see how far you can get using natural language + iterative edits instead, rather than trying to one-shot a whole game. Starter prompt: I started with a high-level prompt describing the world, player controls, and a simple quest chain: I want a cute, top down farm sim where im building a farm, herding animals and growing plants - while trying to stay alive at night from dangerous beasts Build time:

  • Initial playable v1: ~10–15 minutes of prompting
  • Adding 3–4 quest steps with conditions: ~30–45 minutes with iteration Happy to share more details in the comments for anyone curious! submitted by /u/sharkymcstevenson2

Originally posted by u/sharkymcstevenson2 on r/ArtificialInteligence