Original Reddit post

​ I vibe coded an entire Android game with zero game dev background. Here’s how I actually built it: The stack

  • Flutter (never used it before)
  • Claude as my main AI pair programmer
  • AdMob for monetization The process Started with a full PRD written with AI — features, screens, game logic, edge cases Built the tile matching algorithm prompt by prompt Claude helped me debug animations I would’ve spent days on Integrated rewarded ads, banners and interstitials Generated Play Store assets and description with AI Shipped it What surprised me → AI is remarkably good at Flutter → The PRD phase saved me weeks → Prompting is genuinely a skill — the quality of your output depends on how well you describe the problem 🎴 Zen Mahjong – Tiles Match 🔗 [ https://play.google.com/store/apps/details?id=com.zenmahjong.zen\_mahjong ] Install it, break it, tell me what’s wrong. And if you love it — a 5 star review means the world for a solo dev 🙏 submitted by /u/picosab

Originally posted by u/picosab on r/ClaudeCode