Original Reddit post

I am a 3d artist/animator by trade, so my industry has been keenly affected by AI more so than arguably any other industry. Unlike a lot of artists, I am not intimidated by it nor do I feel like my career is being threatened. If anything it takes me back to the way things used to be in this industry a few decades ago when the technology was moderately inaccessible and not understood by the masses. My conclusion so far about AI is that it’s basically incapable of directly creating AAA content, nor will it ever be. The amount of expertly made decisions in elite levels of art are so high that for AI to be able to make them it would need to be totally sentient and capable of literally sending time traveling terminator robots at people. To my knowledge it’s not used anywhere in AAA content outside of gimmick work or niche busywork like creating 10,000 call of duty badges. It’s not because the best artists in this industry are resistant to it or feel threatened, it simply cannot do the job of an expert artist and produce the type of quality that consumers of AAA content demand. Not only that, but it doesn’t seem to have been able to automate basic tasks that we have been clamoring to have automated for decades. There is still a tremendous amount of tedious busywork in this industry that seems like it would be right in AI’s wheelhouse, yet we are still in the dark ages with horrible tasks relating to texturing etc. Yet it can produce out of thin air an extremely convincing near professional quality video of Tom Cruise fighting Brad Pitt: https://www.reddit.com/r/AITrailblazers/comments/1r28kyn/an_aigenerated_video_of_brad_pitt_and_tom_cruise/ Why then the discrepancy? Why don’t we still have automated UVW mapping but it can produce memes like a god? my revelation: because it’s behaving like a fucking GPU . AI behaves like a god damn GPU. ffs fml submitted by /u/Doredrin

Originally posted by u/Doredrin on r/ArtificialInteligence