Right now, the fermentation timer for jugs of wine sits around 13 seconds after your last action before the entire batch pops. For a training method that is supposed to be relatively low-effort, this window is way too tight. If you need to step away for a brief second, look at another screen, or get distracted, your stack ferments forcing you to prematurely bust your EXP bubble. The Proposal: Increase the wine fermentation delay to a flat 28 seconds from the moment the last wine in an inventory is combined. Why this makes sense: True AFK Training: Doubling the timer gives players a solid, predictable window to step away or multi-task between inventories without worrying about the stack prematurely busting Buff to Low-Attention Playstyles: Cooking has always had great AFK options but wines currently require you to be glued to the screen every 14 seconds to keep a massive stack rolling. A 28-second timer keeps it balanced but significantly less stressful. submitted by /u/BadUIM69
Originally posted by u/BadUIM69 on r/2007scape
