Original Reddit post

This is dueling grounds, a roblox game pvp based. Since I’m an AI enthusiast, I was wondering if it was possible to code an AI that learns to play this game, or better yet, learns to play like another player. But then I thought, “This is a project that’s way bigger than me, and it definitely requires a lot of resources.” However, I want to hear your opinion on this. How would you create an AI that aims to learn how to play this game, simulate a specific player’s combat style, or create one that completely counters them? submitted by /u/Arasce

Originally posted by u/Arasce on r/ArtificialInteligence