I’m using Opus 4.6 on LobeHub with an agent to code in GDScript and it’s really good, but it just gave me a weird step to follow : Step 2.4 — Add a background panel (readability) White text over a 3D scene can be hard to read. Let’s add a semi-transparent dark bar behind the text. Select the MarginContainer node Add a child node → search for PanelContainer … actually, let’s do something simpler: Select HBoxContainer Add a child node of type Panel … Actually, the easiest approach in Godot: Select the HBoxContainer Right-click it → “Change Type” → search for PanelContainer … Hmm, let me give you the cleanest approach. Let’s restructure slightly. Select the MarginContainer and we’ll add a PanelContainer between it and the HBox: Select MarginContainer Add child → PanelContainer → Create Now drag HBoxContainer (in the scene tree, click and hold it) and drop it onto PanelContainer to make it a child Was that beause of the deep-thinking ? First time I have Claude not sure about what it’s gonna tell me. submitted by /u/EyeMobile3087
Originally posted by u/EyeMobile3087 on r/ClaudeCode
