Original Reddit post

The Trouver Parchment system is too convoluted and should be removed. Just make it simpler for players to understand what and when they’re risking items. Double death mechanics should be removed. If you die with items in a death storage, they should be sent to death’s storage. The punishment should be the GP lost in reclaiming your items. Make all untradeables kept on death in the wilderness. Give usbsome consistency in the wilderness for once. Rework Parchments into either: Untradeable drops they repair broken items Remove them from the game completely I feel like if this isn’t changed now, we’ll go many years again before it even gets looked at. submitted by /u/WesternInspection

Originally posted by u/WesternInspection on r/2007scape