Hi all, I genuinely think there’s a major disruption and a huge opportunity for Claude in game development. What I’m talking about is a streamlined, “Claude Code–style” editing experience directly inside modern game engines like Unity or Godot, especially for indie devs. I personally would love to develop a game in Godot. Even if most of the scripts are written by Claude, it’s still not comparable to the power and workflow of Claude Code itself. There’s just no native, Claude Code–like experience inside Godot (or similar engines). Ever since I got used to developing with Claude Code, I’ve found it really hard to go back to regular chatbot conversations and then manually edit everything myself - not to mention dealing with the visual/editor side separately. Apologies if this is a naive question - maybe something like this already exists and I just don’t know about it. Is anyone actively working on this? Are there tools or plugins I could use? And does Anthropic know there’s significant demand for something like this? If you agree this would be valuable, please upvote, maybe we can show there’s real interest. submitted by /u/millenial_kid
Originally posted by u/millenial_kid on r/ClaudeCode
