Hello! You might remember a similar style of post towards the end of 2025 asking for Transportation QoL Poll questions ( see here ). We’re back again asking for your hot suggestions but with a focus on Gathering Efficiencies. To give you an idea of the sort of things we’re looking at and get you off on the right track, here are a handful of the smaller jobs we’re interested in: Allow players to dig up all plants before they’re fully-grown. Allow players to toggle the auto-burning feature on Infernal Tools. Remove the ‘weapon/armour restriction’ on entering the Law Altar via the Abyss (it’s literally a pocket dimension, the Monks of Entrana have no power here) Allow players to use bait directly from a tackle box Effectively any small pain points that you encounter during a skill (preferably with a gathering focus) where seeing them fixed would make you say “Oh that’s neat” while reading a Game Update newspost, that’s what we’re looking for! Bonus points if you’ve got any that you think would really benefit newer players, even if it’s just information that could be better-presented in-game! Our QoL team will have a couple of sprints to work on these changes, meaning roughly 4-6 weeks to design, develop and test any changes, so we likely won’t be able to deliver absolutely everything that you suggest, but we’ll be backlogging everything that seems sensible so can always revisit. Suggest away, and have a lovely day! submitted by /u/JagexGoblin
Originally posted by u/JagexGoblin on r/2007scape
