Why are most of the meta slayer areas unusable? Nearly 80% of the araxyte and smoke devil caves are entirely unused as they don’t facilitate cannoning. Having one usable spot per world is absolutely wrecking the player experience of doing slayer right now with the amount of world hopping and crashing going on from mains to irons. If there were multiple correctly designed areas per world, this problem could be seriously mitigated. With the recent release of Mortimer, these issues are at an unprecedented high. submitted by /u/pepperoni_toothpaste
Originally posted by u/pepperoni_toothpaste on r/2007scape
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