AI is really really good at HTML5. Before AI, lots of frameworks built out HTML5 exports from dynamic or other language systems + WebGL other detailed libraries. So there are lots of tools available to make really good HTML5, but it needs to be packaged with Electron or similarly heavy wrappers, since HTML5 is really just supposed to be for static apps. The capability of HTML5 has gone way beyond what the overhead was expected to be. So are there any tools to convert from HTML5 to C/C++/C#/Unity/Godot/Python etc? Might sound a little optimistic. I’ve also been looking into ways to repurpose apps’ heaviest parts, into reusing Chromium-bundled APIs in Electron. I can usually get it slightly smaller in system usage than the default bundled Chromium by itself (so the game or app code is actually shrinking the size of the release bundle, excluding visual assets), but not much smaller. With a real research effort I am pretty sure something like a Tauri mixed with Neutralino mixed with Electron, much smaller with multi language transpilation would be possible, or even say, HTML5 to Godot, someone just needs to do the test casing for the whole functionality and define the bounds for agents to build it all out submitted by /u/angry_cactus
Originally posted by u/angry_cactus on r/ClaudeCode
