Disclaimer: No this isn’t about birdhouses, I’ve lowkey neglected hunter up until this point and have never actually made a birdhouse trap. As someone who has played on and off for years but was brought back in by Sailing, Hunter Rumours are what has finally helped me to enjoy this skill. It’s probably the similarity to bounty tasks and slayer (though far less tedious than slayer can be) but I’m enjoying the variety and the rewards are genuinely cool as hell. It feels like they’ve really nailed down the fantasy of the skill. If I could make one suggestion/request as a Monster Hunter fan, I’d love to see a high level large hunter monster where you have multiple phases of trapping it, reducing a healthbar with combat, then repeating until the beast falls with more exp and desirable drops to reflect the larger time investment per hunt submitted by /u/WarspitesGuns
Originally posted by u/WarspitesGuns on r/2007scape
