Original Reddit post

I completed this with ZCB and Dharoks. Most people won’t care as its only really relevant for those going for grandmaster, but this takes every bad thing about combat achievements and combines them into one. In 2026 its sad to see them still missing the mark. It encourages ruby resetting and surge pot camping between kills. Each attempt can be upwards of 20 minutes as a result. The boss will vary in the amount of melee slams it can do. So you can end up with a short melee punish which will kill your run. You have to hope most of your 5 attempts have a decent melee punish length, increasing RNG reliance. The boss will vary in the amount of range/maged attacks before it screeches (between 4-8). If you end up with 4 attacks, you probably won’t hit the 65% threshold to proc melee punish, and your run can be killed. This further increases RNG reliance. It always counts your first kill. i.e., if you fail the time on first 5, but your 6th kill would get you within the 9 minute threshold, you won’t get the CA, which forces you to continuously reset the first kill. It’s almost mandatory to use custom menu swaps plugin to prioritize the larvae so you can actually click them. This isn’t CA specific but just poor design in general. We all complained about ZCB resets for whisperer etc and Jagex have essentially responded by saying “do it 5 times instead of once”. The CA doesn’t actually take that long with BIS gear but it is the most frustrating and least fun CAs in the whole game. Please learn from this for the future submitted by /u/BtwReported

Originally posted by u/BtwReported on r/2007scape