I built a card game where an AI model plays the king and your job is to get him off the throne. It’s called Dethrone. It’s free to play, open source, and every turn anyone plays is public. The king is Jev, TypeSafe’s decision model. I wanted to test it, so I gave it a crown. Most people meet AI as a chatbot that writes things. A decision model writes nothing. You hand it a situation and typed questions, and it hands back answers with probabilities in about 700 ms. That’s hard to show anyone, which is why it’s a game. I thought the game Reigns would be a good demo if I just flipped the concept around. Every word on screen is authored. The model only decides. A turn is two calls, because questions in one call are answered independently. Can’t forecast repercussions and make a choice based on those forecasts in a single call. Each king has a flaw. You play one petition from a hand of five, and the gold-edged ones are aimed at the flaw. Wisdom sets the odds between what the king wants and what their advisor knows. The server rolls against those odds to make a choice. Their own forecasts for the option he picked are what move the meters. They die by their own predictions. Every turn is at dethroned.ai/eval with both raw calls. Playing fills it. Play: https://dethroned.ai/ The chronicle: https://dethroned.ai/eval Source: https://github.com/aaddrick/dethroned-ai submitted by /u/aaddrick
Originally posted by u/aaddrick on r/ArtificialInteligence

