Original Reddit post

Recently, Vals AI put GPT 6 Astra in Minecraft and experimented its functionalities, live interaction and totally sit and saw how Astra handles the game. Well eventually Astra was blown by a Creeper, so sad :') But in these days, I’ve been thinking of how can we challenge Astra way more than Minecraft. Minecraft is actually a game with moderate movement mechanics and creative building logics, but you know, in my opinion its less difficult than 2D platformer games. In 2D platformer games, you’re constantly involved with real-time visual processing, moving, jumping, frame-perfect input and precise controlling over your character. A solid example is Geometry Dash; Your cube/ship/ball/UFO/robot/wave/spider/swing moves and you have to control it every single second, at certain points, pixel-perfect jumping over obstacles and so many other stuff. My thought is that we can put Astra to play Extreme Demon levels of Geometry Dash (for example Orbit or Limbo or Every End, all these by MindCap) and see if it can defeat. Or if Extreme Demon is much, we can even start with game’s default levels, like Stereo Madness. Geometry Dash would be way much harder than Minecraft for Astra to even play. Bet it would struggle to hit those orbs in a near-millimeter distance and perfectly pass the objects. submitted by /u/Adorable_Tank_7727

Originally posted by u/Adorable_Tank_7727 on r/ArtificialInteligence