Original Reddit post

Three main takeaways from testing burn effects on maggot king: The first fire spell to hit maggot king causes permanent magic defense reduction. This amounts to a permanent -40 to magic defense with twinflame and -20 with other magic weapons. This almost seems like a bug but monster examine reveals it’s the case. The first attack’s defense reduction will persist after the burn damage fades and between all phase transitions. Burn lasts for half the normal duration on maggot king, and this extends to its defense reduction. Instead of the normal 40 ticks (10 burn splats on a 4-tick cycle) burns last for 20 ticks on MK (5 burn splats on a 4-tick cycle). Magic defense reduction (beyond the permanent reduction applied by the first hit) reverts back to normal after the burn’s 20-tick cycle ends. This 20-tick timer is applied to each fire spell that hits MK independently. In other words, hitting MK with a fire spell doesn’t reset the timer on previous burns, it just starts that point of burn’s own timer. Eye of ayak spec erases the permanent defense reduction, but it is reapplied (permanently) by the next fire spell to hit MK. Eye of ayak spec damage stacks with burn defense reduction as you’d exepct (i.e., 35 ayak spec + 3 burn stacks = -95 magic defense). However, ayak defense reduction caps when the magic defense hits 0 and won’t be applied further. (i.e., a 55 ayak spec while at 5 burn stack will only reduce magic defense by 50). Thought these were interesting takeaways, figured I’d share. tl;dr: The first fire spell to hit maggot king causes permanent magic defense reduction. This is doubled using twinflame. Burn lasts for half the normal duration (20 ticks) on maggot king, and this extends to its defense reduction. ayak stacks as expected submitted by /u/Ok_Painter7164

Originally posted by u/Ok_Painter7164 on r/2007scape