I’m a professional software developer with some Unity experience starting a solo 2D game, and I want an agent to do most of the building. I’m leaning toward Godot because the scenes and scripts are plain text and it runs headless from the terminal. How has it gone for people who’ve actually shipped something this way? Did you use an MCP server or just CLI commands, and which one stayed cheap on tokens? I’d especially love to hear what went wrong, whether that’s the agent misreading scene files, GDScript hallucinations or something else. submitted by /u/zimmer550king
Originally posted by u/zimmer550king on r/ClaudeCode
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