Original Reddit post

Just watching the last Behecast where they talk a lot in the intro about how TFA is gonna be rough for any players who are largely solo players/don’t want to engage in communities like clans etc. TOB has notoriously been a piece of content that for years, has been a case of “you either know someone who does it and is willing to teach you, or you suck it up and brave we do raids”. I personally learned through We do raids and have helped teach many people in clans over the years since getting 700+kc there. TFA with its (perceived) much higher gear and skill floor is likely going to have this problem again, potentially worse as it’s going to be significantly harder to learn due to the amount of communication/coordination required in rooms. Why are we still leaving the grouping and anti-scamming side of this kind of content to the community to police/organise. Currently We do raids and Runewatch do a huge amount of the heavy lifting in getting new people into team content and making sure their experience isn’t miserable. In the case of Runewatch, they’re a community function designed to protect you from scamming but are very limited on what they can actually prevent if a scammer isn’t already known to them (and thus has managed to scam someone before). And if you’re completely unaware of Runewatch you’re pretty much on your own. If you do unfortunately end up being scammed of something valuable, that’s potentially enough to put you off raids outright if you’re relatively new to it. Is it not about time that Jagex makes some sort of effort to take on these systems themselves if they’re leaning more into group content? I have no idea what the fix is here but maybe a better grouping functionality in-game? Maybe expand the current grouping boards to allow more information other than just KC and our stats? As an example, allow us to post our roles we’re comfortable with at TOB. And some sort of opt-in split function that people can use when raiding with randoms to protect from scamming. Allow us to auto sell uniques in the raid and auto split them as long as everyone agrees to this? Maybe irons have a pouch that works like a bond pouch, they use gp from their main on the iron and it holds it for splits but is otherwise in-accessible? I’ve personally never played a game where they got this perfect, WoW notoriously divided their player base on the introduction of random dungeon finders, and I agree that there is definitely a threshold of too much handholding by the game. But surely there are some improvements that could be made? Alright guys, roast me. I’m ready. submitted by /u/Penguinenjoyer420

Originally posted by u/Penguinenjoyer420 on r/2007scape