I’m a deaf OSRS player, and I’ve really enjoyed The Fractured Archive! I love how bosses use overhead dialogue to warn us about mechanics:
- Archive Guardian: Warns who is being targeted.
- Bork & Smorks: Yell before big bombs, cannon attacks, and tank-targeting mechanics.
- Dreadnoth: Gives a warning around 25% HP before a dangerous attack.
- Fourth encounter: Relies more on visual mechanics and positioning.
- Ocellus: Uses dialogue across different phases to signal major attacks. Being able to read these warnings helps me predict attacks, switch prayers, and move without relying on sound. I’m not asking for easier bosses, just clear visual warnings so deaf players can enjoy challenging PvM too! I hope Jagex continues this design for Raids 5 and future bosses. Thank you, Jagex! ❤️ submitted by /u/crazyslaves1
Originally posted by u/crazyslaves1 on r/2007scape
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